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#13498169 Oct 25, 2017 at 03:31 PM
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This comes from the Justice Girls forum board. I wanted to share it on Discord, however there's a limit to how much I can actually write on there, so I'm putting it here instead.


Beta Babe
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re: Can We Save Our Game?
Postby Beta Babe on Mon Oct 09, 2017 6:21 pm
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It is not new for me to be writing a post about the current ills in DCUO. Across the past couple of years I have been sharing my concerns on what is happening in game, player reactions, and community trends.

While the Justice Girls and Justice Girls Dark is home – these impressions have been made across my membership in several Leagues ranging from hard core feat completionists to the most casual social players.

As many of you know, I also have my own alt league where my farming toons hangout to help with collections and seasonal & major events. It also is a league for any friends or fellows JG’s who have a baby toon looking for a happy home!

My point to this is I see daily a cross-section of the community – and what I am seeing right now is very bad and there are real numbers to back it up.

For some time now I have been speaking out against time capsules with feats attached. I have also said OP Items or Item collections should never have feats attached.

The OP item is the reward in itself. The community continues to make these same statements on the forums as well. However, DCUO is not listening.

Further, the new business model is not working for the long-term. Everyone knows there is a greater and greater money grab going on trying to squeeze every dollar out of their customers on all levels – including the seasonals now.

For capsules, stabilizers only give you a “Chance” to gain an item/collection – not a “collective chance” thus in theory – you could spend Millions and never get your item – this is wrong.

They are depleting their loyal customers and game whales (those who spend thousands per year and hundreds per DLC) who have become turned off.

The first big movement of this began just before the Anniversary Event and played out during it and it got worse during the Starro Event.

I saw whole Leagues just shut down and actually delete their accounts. Leagues with experienced, High CR, High SP and loyal players. DCUO knew something was wrong but they were unwilling to listen.

Since the Starro event I have seen more defections and even our League has been losing some of our dearest friends. I was super sad to hear among the latest was our very own Mermaid.

While she is holding out hope to maybe return – she is leaving for now. In her words “The Game is no longer what is once was and people just do not log in like they used to. We used to have 15-20 JG’s on line regularly now it is more like 4-5 or less.

Also, the money grab has gotten out of hand – even the seasonals have been affected with the changes in the marketplace – it just isn’t fun anymore.”

Merms is not alone. I am seeing this again in the other leagues – a new wave of defections is coming – and it will be a big one. Most of these players (like myself were hold outs) hoping the Stats Matter & the arrival of Water power would change things around – it has not.

I would say powers are more balanced then they have been and the Water Power is cool – but – the business model has killed it all. People are upset and leaving.

I would say the DLC’s and much of the new stuff has been fine – as far as content. But all the points I have mentioned has overshadowed all of it.

In short, the MMO costs too much to play and delivers a low value for the dollars spent. What is supposed to be fun – is a grind – a job. I actually feel guilty to spend time on my bases or work on styles for fun since I know I need to use the time to advance.

Now I promised you numbers: The info is at this link here:

http://steamcharts.com/app/24200

At the time I posted this the Average players online at any one given time was 460 players – with a peak in that period of 785. That period being the average across the last 30 days.

Let’s compare that to DCUO’s History.

Last 30 Days 460.1 -10.2 -2.17% 785
September 2017 470.3 -144.1 -23.46% 844
August 2017 614.4 +48.3 +8.53% 1,028
July 2017 566.1 -105.5 -15.70% 1,101
June 2017 671.6 +66.9 +11.06% 1,280
May 2017 604.7 +12.6 +2.13% 1,176
April 2017 592.1 +61.6 +11.61% 1,054
March 2017 530.5 -77.8 -12.79% 981
February 2017 608.3 -118.1 -16.26% 1,130
January 2017 726.4 +22.8 +3.24% 1,388
December 2016 703.6 +112.4 +19.00% 1,229
November 2016 591.2 +4.2 +0.72% 1,155
October 2016 587.0 -0.8 -0.13% 1,039
September 2016 587.8 -161.5 -21.56% 1,097
August 2016 749.3 +3.6 +0.49% 1,297
July 2016 745.7 -17.0 -2.23% 1,227
June 2016 762.7 -95.1 -11.09% 1,384
May 2016 857.8 -11.4 -1.31% 1,554
April 2016 869.2 +30.2 +3.60% 1,624
March 2016 838.9 -12.7 -1.49% 1,548
February 2016 851.6 +74.5 +9.58% 1,544
January 2016 777.1 +64.1 +8.99% 1,411
December 2015 713.0 +21.2 +3.06% 1,292
November 2015 691.9 -28.6 -3.96% 1,294
October 2015 720.4 -12.3 -1.68% 1,327
September 2015 732.7 -148.3 -16.83% 1,287
August 2015 881.1 -20.1 -2.23% 1,405
July 2015 901.2 +60.0 +7.13% 1,416
June 2015 841.2 -117.2 -12.23% 1,412
May 2015 958.4 +34.3 +3.71% 1,692
April 2015 924.1 -35.5 -3.70% 1,654
March 2015 959.5 -162.3 -14.47% 1,840
February 2015 1,121.9 +86.9 +8.40% 2,117
January 2015 1,034.9 +67.4 +6.97% 1,782
December 2014 967.5 +26.9 +2.86% 1,723
November 2014 940.6 +59.7 +6.77% 1,665
October 2014 881.0 +58.2 +7.07% 1,516
September 2014 822.8 -350.5 -29.87% 1,425
August 2014 1,173.2 +260.4 +28.52% 2,789
July 2014 912.9 +87.0 +10.53% 1,390
June 2014 825.9 -46.5 -5.33% 1,325
May 2014 872.4 -74.6 -7.87% 1,469
April 2014 946.9 -61.7 -6.12% 1,753
March 2014 1,008.7 -93.8 -8.51% 1,847
February 2014 1,102.5 -28.7 -2.53% 1,994
January 2014 1,131.1 +121.9 +12.07% 2,030
December 2013 1,009.3 +10.3 +1.03% 1,630
November 2013 999.0 +148.5 +17.47% 1,774
October 2013 850.5 -131.5 -13.39% 1,496
September 2013 981.9 -92.0 -8.57% 1,779
August 2013 1,073.9 -0.6 -0.05% 1,707
July 2013 1,074.5 -108.4 -9.16% 1,732
June 2013 1,182.8 -129.7 -9.88% 1,956
May 2013 1,312.5 -104.7 -7.39% 2,140
April 2013 1,417.3 +59.0 +4.34% 2,571
March 2013 1,358.3 -93.7 -6.45% 2,196
February 2013 1,452.0 +209.5 +16.86% 2,588
January 2013 1,242.5 +235.3 +23.36% 2,049
December 2012 1,007.3 +57.7 +6.08% 1,508
November 2012 949.5 -73.2 -7.16% 1,693
October 2012 1,022.7 -171.8 -14.38% 1,640
September 2012 1,194.6 -318.2 -21.03% 1,987
August 2012 1,512.8 -523.4 -25.71% 2,433
July 2012 2,036.2 - - 3,112


The numbers speak for themselves. We are currently at an all-time low both for average players online and for peak usage. What is more startling is the long slow descent into these numbers.

If you compare dates and these numbers you conclude the following:

1: There is a direct correlation with the arrival of capsules
2: There is a direct correlation with new Management under Daybreak
3: There is a direct correlation with Stats Matter
4: There is a direct correlation with the arrival of the Jackster

Numbers do not lie.

I urge all of you to please fill out that survey, write DCUO, post on the forums and let your voices be heard – otherwise – our game will be dead by the time they figure all of this out.

Beta Babe
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#13498170 Oct 25, 2017 at 03:32 PM
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Golden Dodge
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re: Can We Save Our Game?
Postby Golden Dodge on Mon Oct 09, 2017 8:18 pm
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Good thread.
* Brandy calls them crapsules for a good reason.
* I was wondering where Mermaid went, that is really sad to hear.
* I have been feeling the burn as well, the grind and hopes for unanswered rng prayers are wearing me down, especially with all this grind. It's unreal.
* I honestly feel this is the beginning of the end. I saw how my cousin dealt with the loss of Playstation Home and all the friends that came and went and it really hurt her when Sony pulled the plug after years of taking everyone's money but never putting it into the game. I get that feeling now with Daybreak and Jackster. They have other games to run, DCUO is just a fading game in their eyes. All the more evident as people are screaming bloddy hell on the forums and either the threads are deleted or we get a weak answer from Mepps unless he totally dodges it and replies with something totally not about what was posted. (He as done that with me.) Nowhere do I see anything from Jackster or the higher devs.
* That site is just....wow. (It gets a Christopher Walken WOW!) I always knew it was gradually going down, especially as school started back up, but seeing the numbers is really believing.
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#13498172 Oct 25, 2017 at 03:32 PM
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Pandarve
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re: Can We Save Our Game?
Postby Pandarve on Mon Oct 09, 2017 11:27 pm
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I am really sorry to hear that Merms has left the game, I know how much she was really looking forward to the water powers. I hope she as all my JG friends and family will find the path to what makes them happy.

As for DCUO and Panda, well as most know I have been on break and spending most my time in GW2. This has a lot to do with much of what has been stated here and in other posts Beta has made revolving around the direction Daybreak seems to be taking this game. A quick Google search the other day showed that DCUO is not their only game with unhappy players. The more I see them pushing to make money the more I wonder if they are just trying to get as much as they can before they have to close down their games and move on to something else.

The addition of water powers almost brought me back, right up until I saw their latest time capsule fiasco with the new currency that is only available in the new time capsules. This I am sure has not made people very happy and I am also sure there are probably feats attached to the items you can purchase with said new currency.

Seeing actual numbers posted only supports what I had already suspected which is that DCUO is on the decline and heading towards the server sunset that comes when the population is just not providing enough to support the game.

I wish all my JG sisters the best of luck in all their adventures and I do hope that perhaps Daybreak will get a clue and make a solid attempt to 180 the direction this game is going.
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#13498173 Oct 25, 2017 at 03:33 PM
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Arwen Skywalker
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re: Can We Save Our Game?
Postby Arwen Skywalker on Tue Oct 10, 2017 5:23 am
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Just FYI, those numbers are exclusively steam numbers and does not include PS, XBOX and non-steam DCUO clients.
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#13498174 Oct 25, 2017 at 03:33 PM
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Beta Babe
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re: Can We Save Our Game?
Postby Beta Babe on Tue Oct 10, 2017 4:56 pm
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Hi Arwen,

Yes - that is true.

I am very aware this is only the Data Steam provides - I am still looking for good sources on PC - total, PS, and X-Box. However, based on what I am hearing and seeing in the game - these numbers are indicitive of how the community has been responding across time.

if you find those sources before I do - please post them here - it would be great to have the entire picture.
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#13498175 Oct 25, 2017 at 03:33 PM
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Pandarve
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re: Can We Save Our Game?
Postby Pandarve on Tue Oct 10, 2017 11:04 pm
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Even without the numbers it is rather evident that DCUO has lost players over the years. Be it under Sony or Daybreak the reduction of servers tends to be a huge indicator that your population is declining. This does not mean the game is going under, it just means less people are playing. However, at this point Daybreak has now merged PS and PC, and while this is huge when it comes to cross-platform play, it leads one to conclude that the population on both PC and PS was rather low and this was a step towards once more trying to increase population to provide players more opportunities to do group content. A great thing but again a sign that the population is rather on the low side.

In the end what it really comes down to is whether we as players wish to continue playing DCUO at any cost or do we want to move on to something that may be more enjoyable for those of us that have become dissatisfied and unhappy with things as they are.
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#13498176 Oct 25, 2017 at 03:34 PM
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re: Can We Save Our Game?
Postby Golden Dodge on Wed Oct 11, 2017 9:35 pm
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Arwen Skywalker wrote:
Just FYI, those numbers are exclusively steam numbers and does not include PS, XBOX and non-steam DCUO clients.

Thank you for the verification.
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